Verified for Official launch build — October 7, 2026 · 2026-10-08

October 2026 Update: Skins, G-Coins and New Artifacts

The October 7, 2026 War of Genesis: Idle Loot update adds Tier 4–6 skins, skin synthesis, profile frames, G-Coins, new artifacts and extra raid rewards — what each system does and what it changes for your routine.

Official Steam screenshot: item and gear management windows
Short answer: the October 7, 2026 update adds a full skin system (Tier 4–6), G-Coins as a new paid currency, profile images and frames, equipment artifacts from Tier 3 to Tier 6, and extra raid rewards. No class balance was reset, so keep your current progression loop — the new systems mostly run alongside it. The same maintenance also closed out Early Access: this update is the game’s official launch build.

What the October 7 update adds

AdditionWhat it is
Skins (Tier 4–6)Three Tier 4, two Tier 5 and one Tier 6 skin for each class; cosmetic, unlocked at user level 20
Fancy Skin BoxesShop boxes that grant a Tier 4–6 skin by the stated probabilities
Skin synthesisDuplicate skins become synthesis material; Tier 6 synthesis never hands you a skin you already own
RouletteDraw for Fancy Skin Boxes and Skin Box Exchange Stones, on its own regenerating currency
Profile images & framesPortrait reflects your character and equipped skin; frames are bought with frame currency in the Frame Shop
G-CoinNew in-game currency for paid products, purchased from the Shop page
ArtifactsEquipment artifacts, one per tier from Tier 3 to Tier 6
Raid rewardsNew Machina rewards added to alliance raid rewards — also granted to all members of alliances that did not finish 1st
Combat Power rankingNow displays the top 15,000 players only

Maintenance ran October 7, 05:00–08:00 UTC (14:00–17:00 KST). The new Tier 6 skins are a limited-time 2026 addition.

Skins, boxes and synthesis in plain terms

  • Skins are cosmetic. The Skin page opens from the Skin button above your user level in the main character window; skin content unlocks at user level 20.
  • The Fancy Skin Box is the main way in: boxes from the Shop (or the Roulette) roll a Tier 4–6 skin, and a Tier 6 result is dupe-protected — you receive one you do not already own.
  • Skin Synthesis turns duplicate skins into materials and pays out Fragments of Mastery, which buy frames.
  • Equipping a Tier 6 skin triggers an exclusive cutscene at regular intervals; each play grants a Crystal or Fragment of Mastery, up to 5 total frame-currency units per day.
  • Roulette offers Fancy Skin Boxes and Skin Box Exchange Stones — the stones trade for boxes in the Roulette Shop.

Fixes worth knowing in this patch

  • Ranger skill descriptions in non-Korean languages were corrected: Lv. 65 Special Bullets now reads as poison damage (not range), and Lv. 45 Precision Aim as poison power (not accuracy). If you ruled a skill out based on an old reading, re-check it.
  • Wizard Lv. 55 Mana Circulation and Lv. 45 Ignite carried similar text errors in some languages (fire power / fire accuracy).
  • Store All now stores into the storage you selected instead of always storage 1.
  • Lv. 105 equipment is now available for synthesis.

Official launch and the follow-up hotfix

Early Access is over: the developer’s launch notice says EA began on September 10 and peaked at 52,800 concurrent players, and the official launch shipped alongside this October 7 update.

A same-day follow-up notice (October 7) covers one maintenance side effect: equipment with the “equipment level requirement reduction” stat could show a different stat after the maintenance. It now displays correctly after reconnecting, and Gems of Luck applied during the window are being reissued — receive and re-equip them.

Late-September patches you may have missed

  • September 21: Explosion Damage was being calculated from the damage dealt immediately prior; it now scales from Basic Attack damage as intended.
  • September 23: the synthesis success-rate boost display was corrected — the boost applies as a percentage of the base success rate, not as a flat addition. The number you see now matches the math.
  • September 30: a stability patch for content that could fail to load on unstable networks. No gameplay change.

Roadmap: Q4 2026 → Q2 2027

  • Q4 2026: Tower of Infinity; character skins (this update is the first slice).
  • Q1 2027: a 100-player raid.
  • Q2 2027: a new class, a new hero character, and a max level cap expansion.

These are announced plans, not live features — the developer notice says schedules can shift with feedback and development progress.

Official: Steam announcements — [Update] October 7 Update Announcement (Oct 6, 2026), hotfix notices (Sep 21–30, 2026) and the 2026–2027 Roadmap (Sep 21, 2026). Checked October 8, 2026.