What the October 7 update adds
| Addition | What it is |
|---|---|
| Skins (Tier 4–6) | Three Tier 4, two Tier 5 and one Tier 6 skin for each class; cosmetic, unlocked at user level 20 |
| Fancy Skin Boxes | Shop boxes that grant a Tier 4–6 skin by the stated probabilities |
| Skin synthesis | Duplicate skins become synthesis material; Tier 6 synthesis never hands you a skin you already own |
| Roulette | Draw for Fancy Skin Boxes and Skin Box Exchange Stones, on its own regenerating currency |
| Profile images & frames | Portrait reflects your character and equipped skin; frames are bought with frame currency in the Frame Shop |
| G-Coin | New in-game currency for paid products, purchased from the Shop page |
| Artifacts | Equipment artifacts, one per tier from Tier 3 to Tier 6 |
| Raid rewards | New Machina rewards added to alliance raid rewards — also granted to all members of alliances that did not finish 1st |
| Combat Power ranking | Now displays the top 15,000 players only |
Maintenance ran October 7, 05:00–08:00 UTC (14:00–17:00 KST). The new Tier 6 skins are a limited-time 2026 addition.
Skins, boxes and synthesis in plain terms
- Skins are cosmetic. The Skin page opens from the Skin button above your user level in the main character window; skin content unlocks at user level 20.
- The Fancy Skin Box is the main way in: boxes from the Shop (or the Roulette) roll a Tier 4–6 skin, and a Tier 6 result is dupe-protected — you receive one you do not already own.
- Skin Synthesis turns duplicate skins into materials and pays out Fragments of Mastery, which buy frames.
- Equipping a Tier 6 skin triggers an exclusive cutscene at regular intervals; each play grants a Crystal or Fragment of Mastery, up to 5 total frame-currency units per day.
- Roulette offers Fancy Skin Boxes and Skin Box Exchange Stones — the stones trade for boxes in the Roulette Shop.
Fixes worth knowing in this patch
- Ranger skill descriptions in non-Korean languages were corrected: Lv. 65 Special Bullets now reads as poison damage (not range), and Lv. 45 Precision Aim as poison power (not accuracy). If you ruled a skill out based on an old reading, re-check it.
- Wizard Lv. 55 Mana Circulation and Lv. 45 Ignite carried similar text errors in some languages (fire power / fire accuracy).
- Store All now stores into the storage you selected instead of always storage 1.
- Lv. 105 equipment is now available for synthesis.
Official launch and the follow-up hotfix
Early Access is over: the developer’s launch notice says EA began on September 10 and peaked at 52,800 concurrent players, and the official launch shipped alongside this October 7 update.
A same-day follow-up notice (October 7) covers one maintenance side effect: equipment with the “equipment level requirement reduction” stat could show a different stat after the maintenance. It now displays correctly after reconnecting, and Gems of Luck applied during the window are being reissued — receive and re-equip them.
Late-September patches you may have missed
- September 21: Explosion Damage was being calculated from the damage dealt immediately prior; it now scales from Basic Attack damage as intended.
- September 23: the synthesis success-rate boost display was corrected — the boost applies as a percentage of the base success rate, not as a flat addition. The number you see now matches the math.
- September 30: a stability patch for content that could fail to load on unstable networks. No gameplay change.
Roadmap: Q4 2026 → Q2 2027
- Q4 2026: Tower of Infinity; character skins (this update is the first slice).
- Q1 2027: a 100-player raid.
- Q2 2027: a new class, a new hero character, and a max level cap expansion.
These are announced plans, not live features — the developer notice says schedules can shift with feedback and development progress.

